Computer Design, Animation and Game Design
|
COMPUTER DESIGN, ANIMATION AND GAME DESIGN MINOR REQUIREMENTS (26 credits) | |||||
Attribute | Course | Title | Credits | Min. Grade | |
CADT | 22004 | Computer Animation and Gaming | 3 | ||
CADT | 22005 | Multimedia and Game Design | 2 | ||
CADT | 22007 | 3-D Modeling Project | 1 | ||
CADT | 22008 | Project in Texture and Material Creation | 1 | ||
IERT | 12005 | Applications in CAD | 2 | ||
Choose from the following 1 : | 17 | ||||
ARTF | 14000 | Drawing I (3) | |||
CADT | 22000 | Advanced CAD (2) | |||
CADT | 22001 | CAD: Architecture (2) | |||
CADT | 22002 | CAD: Civil Applications (2) | |||
CADT | 22003 | Solid Modeling (2) | |||
CDAG | 34000 | Computer Animation II (3) | |||
CDAG | 34001 | Computer Animation III (3) | |||
CDAG | 34003 | Animation Theory (3) | |||
CDAG | 34004 | Technology of Light, Color, Design and Layout (2) | |||
CDAG | 43000 | Advanced Animation and Game Design (2) | |||
CDAG | 43001 | Technology of Media and Film Production (2) | |||
CDAG | 43003 | Virtual Reality and Game Design (2) | |||
TECH | 34002 | Advanced CAD II (3) | |||
Approved electives | |||||
MINIMUM TOTAL | 26 |
- At least 9 of the 17 credit hours must be upper-division.
Graduation Requirements:
Minimum cumulative 2.000 GPA.
Facebook
Twitter
Google+
LinkedIn
Instagram
YouTube
More Ways to Connect